Wednesday 30 January 2013

Computer Wall Paper

Source(google.com.pk)
Computer Wall Paper Biography

What is a computer?
This is a simple introduction to the basic concept of a computer, requiring no background whatsoever. It helps students understand the concept of a function, and the computer’s role in implementing those functions.

Computer Types: Classical vs. Non-classical
This module introduces students to the fundamental distinctions between classical and non-classical computers. Interactive flash animations help students grasp the fundamental differences between familiar digital computers and other computers that function differently.

INSTRUCTOR RESOURCES
Overead
This is a webpage with large font that covers the highlights of the "Computer Types" curriculum page. It is well suited for projecting in a classroom to review or to discuss the main content.

The hardware is a convertible Tablet PC. These machines are laptops that are fully functional as a PC but also have a write-sensitive screen that allows students to write on the screen as if it was a piece of paper. This allows students to take notes in class in their own handwriting, to highlight lectures from their faculty, and provides many other test taking functions not available with a basic laptop. The Tablet PC has built-in wireless capabilities, making any classroom or outside area on campus a computer lab.

The student’s computer will be replaced after 3 years with current computer technology. The 3-year old computers will then be sold at the SDSMT Bookstore at the current market value.

The hardware will be leased via a tax-exempt lease and will be the property of the school until the lease expires. This gives the School of Mines the right to install any site-licensed departmental software. If the students owned the laptops or used other laptops, they would not be able to install most of the School of Mines site-licensed software and would not be able to connect to the state network with ease.
What exactly is a computer? What we see on a computer monitor are flashing lights and full color graphics. It is easy for students to be mystified by computers. This module introduces students to the basic concept of a computer as a device that implements functions. It uses simple analogies to explain how the same computer program can be implemented in wildly different kinds of material. The second component of the module begins with a discussion of the classical digital computer – the only kind of computer that most of us have ever worked with. It lays out the prominent features of digital computers (digital, serial, local, and deterministic) and provides a flash animation that gives a dynamic analogy to help drive home the main concepts. Discussion then turns to non-classical computers, computers that lack all or most of the essential features of digital computers and have instead some or all of the following properties: analog, parallel, distributed, non-deterministic. Some strengths and weaknesses of the two different types of computer are briefly mentioned. [This component does not currently include a discussion of the dynamical systems model of mental processing. We intend [eventually!] to add a discussion of this “third” model – including a discussion of those who argue that dynamical systems are not computers at all. If you are interested in contributing to curriculum modules on dynamical systems.

Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper
Computer Wall Paper

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